SKU: 28037362549
mtg urza commander deck

mtg urza commander deck Urza, Lord High Artificer

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Description

mtg urza commander deck Urza, Lord High Artificer***Custom Commander Deck*** Urza, Lord High Artificer Artifact Storm EDH Magic This listing is for a custom magic the gathering Commander deck. This is a complete ready to play 100 card EDH deck, and all of the cards are authentic English version magic cards. I took several pictures that show all of the cards in the deck, so please look at those pictures so you can see what all of the cards do and how they interact with each other. Urza is a titan of

***Custom Commander Deck*** Urza, Lord High Artificer - Artifact Storm - EDH Magic

This listing is for a custom magic the gathering Commander deck. This is a complete ready-to-play 100-card EDH deck, and all of the cards are authentic English-version magic cards. I took several pictures that show all of the cards in the deck, so please look at those pictures so you can see what all of the cards do and how they interact with each other.
Urza is a titan of Magic, being one of the most impactful characters of all time. Urza, Lord High Artificer is truly a testament to his power. This deck aims to flood the board with cheap artifacts in order to accrue insane amounts of value and topple our opponents with our entire deck.

What makes Urza Special

What's not to love about Urza? 4 mana 1/4 isn't great stats, but he also makes a construct that is as big as the number of artifiacts you have, counting itself. The second ability is where he is strongest. Being able to turn all of our artifacts into mox sapphire is insanely powerful. Urza doesn't need to tap to do it, you can do it to artifact creatures with summoning sickness, you can do it to tokens. Everything (besides Urza himself) makes mana.
Urza is also an outlet for that mana. Have 10 junk artifacts sitting on the board? Roll Urza's third ability twice and get two random cards from your deck! Pretty convienent.

Gameplan


Play a ton of artifacts. Thats it. Just kidding, but that is the crux of our strategy. With so many cheap artifacts, we will often have at least 3 out by the time Urza is played, and with the construct, we can have basically 4 new mana, making Urza free!

We want to be relatively controlling with these artifacts as they are weak on their own. Using counters to protect Urza is of utmost importance.

You may be asking, "now that we have 50 artifacts, now what?" Great question. We have a number of payoffs like Golem Foundry or Efficient Construction to get way more artifacts. The Antiquities War can turn our billion artifacts into a billion times 5 power. Thats pretty good!

We also have powerful effects like Paradoxical Outcome, that let us return all of our artifacts to our hand. But why would you get rid of the beatutiful rocks? To play them again of course! Getting more artifact cast triggers, more mana, and drawing a bunch of cards in the process. It can also be used as a timely response to Vandalblast, and with your excess of mana, you should be able to hold it up. You can also activate Urza at instant speed, so it is very low opportunity cost to keep mana open in this deck. Most if not all of these cards are in Near Mint or Mint condition. Here is the complete list:

Commander
Urza, Lord High Artificer
Creatures
Traxos, Scourge of Kroog
Sai, Master Thopterist
Scrap Trawler
Grand Architect
Myr Battlesphere
Foundry Inspector
Millikin
Ornithopter
Riddlesmith
Tribute Mage
Trophy Mage
Whirler Rogue
Artificer's Assistant
Battered Golem
Etherium Sculptor
Hedron Crawler
Manakin
Myr Retriever
Trinket Mage
Sorcery/Instants
Aether Gale
Paradoxical Outcome
Rebuild
Artificer's Epiphany
Blur
Counterspell
Dramatic Reversal
Negate
Resculpt
Temporal Fissure
Enchantments
Future Sight
Thopter Spy Network
Verity Circle
The Antiquities War
Efficient Construction
Artifacts
Sculpting Steel
Briber's Purse
Codex Shredder
Elsewhere Flask
Everflowing Chalice
Golem's Heart
Pacification Array
Scrabbling Claws
Sentinel Totem
Sol Ring
Synod Sanctum
Voyager Staff
Aether Spellbomb
Alchemist's Vial
Arcane Signet
Barbed Sextant
Flight Spellbomb
Fractured Powerstone
Golden Egg
Golem Foundry
Guild Globe
Herbal Poultice
Ichor Wellspring
Inventor's Goggles
Mind Stone
Prismatic Lens
Prophetic Prism
Sphere of the Suns
Terrarion
Witching Well
Lands
Mishra's Factory
Lonely Sandbar
Darksteel Citadel
Remote Isle
31x Islands


Shipping in the USA is free!

Free Rares: I will send you two random rares for each additional item that you buy from me. For example, you'll receive 2 free rares if you buy 1 additional item (2 total items), 4 free rares if you buy 2 additional items, 6 free rares if you buy 3 additional items, and so on.

*To receive these free rares, you must purchase all of your items at the same time.

**These rares will be randomly picked by me from my box of extra rares, so please do not request specific rares from me.

INTERNATIONAL SHIPPING: Shipping outside of the USA can result in long delays. Foreign customers should also be aware of any import taxes or customs fees that their countries may charge. These charges vary by country and paying them is your responsibility.
Shipping Notes
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  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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SKU: 28037362549

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